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Portfolio

Selected work

Professional highlights — VR and XR attractions, mobile titles, and technical art.

Ubisoft All-Star VR promotional art showing the four-player arcade setup

Ubisoft All-Star VR

Ubisoft — Virtual Reality Developer · Jan 2025 – present · LAI Games arcade release

VR development on All-Star VR: C#, shaders, VFX, and render pipeline optimisation for a four-player Ubisoft IP ride built for location-based entertainment.

VR Arcade Unity LBE
Product page
Spirit Sling experience key art

Spirit Sling

Novelab — Technical Artist & XR Dev · May – Sep 2024

Shipped Spirit Sling, a multiplayer XR tabletop game for Meta Horizon—unveiled at Meta Connect 2024. VFX, shaders, and scripting.

Store listing locale may vary by region.

XR Quest Tabletop Unity
Meta Horizon
XR music visualizer: glowing purple and yellow audio-reactive mesh on the floor of a grey room with furniture

Music visualizer — Bright

Technical Artist — Bright

XR music visualizer: room-scale, real-time audio-reactive terrain mesh and VFX in a virtual interior — Unity development for Bright.

Unity XR Audio VFX
No public link yet
YouTube thumbnail — Screen-space global illumination demo in Unity (mobile VR) for Vanta Reality Studio

Global illumination — mobile VR

VR Developer — Vanta Reality Studio · 2019

Lighting research and implementation: screen-space global illumination tuned for mobile VR — built for Vanta Reality Studio.

VR GI Lighting Performance
Watch on YouTube